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Aer memories of old review
Aer memories of old review











There are tablets and writings scattered around the world for you to discover and read along with statues and the remnants of old ruined cities. Once you complete the game, which brings a surprisingly moving conclusion, you are left with some unanswered questions. The story is left deliberately vague and mysterious, and though you come to learn the reason for your pilgrimage, you are left to fill in the details. Investigating temples or caves will lower the sound again, almost in reverence of your surroundings. The soundtrack that accompanies you on your travels waxes and wanes, depending on what you are doing flying gives you a more exuberant sound, while exploring on foot will subdue the music significantly, allowing birdsong or flowing water to take over. The beauty of this game is how well it flows. While these puzzles aren’t particularly taxing, you really don’t want them to be. The puzzles that await you feel vaguely Tomb Raider-ish in nature and will have you searching for switches to activate bridges or line up symbols to unlock doors. So I spent a lot of time, early on, soaring at great speed past islands that I’d fully intended landing on, and diving headlong into cliff faces or trees in an attempt to land, before I finally realised that tapping the jump button would pull me out of flight form.Īside from a handful of things you’ll need to do to unlock them, the temples are where the majority of the gameplay will take place. That’s not to suggest that there’s anything wrong with the flight controls, rather my personal skill at manoeuvring anything when moderate speed is involved. I spent the first hour or so flying from island to island (well, actually flying in really random directions while I got the hang of the controls) and as a consequence did get lost, before remembering that I could go back and speak to the NPC in the only town (called The Settlement) for directions. There is a lot of fun to be had from soaring through the rather impenetrable looking clouds, and that gives you a brief feeling of warp speed until you emerge out the other side.

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Otherwise, you are free to go wherever you choose. You should probably make a mental note of this as you will need to go to specific places in order to progress the story. Some catastrophe fell upon the land many years ago, and you must go forth and visit the land’s temples in order to uncover the past and save what’s left of the world.ĭid I also mention you can turn into a bird and fly?Īn NPC that meets you outside will give you guidance as to where you need to go next. Then with some haste as, upon acquiring an ancient artefact, the shrine starts to collapse around you.įrom the moment that you leave Karah’s crumbling shrine, you can see broken islands scattered across the sky hidden amongst formidable looking cloud formations. The cave that you find yourself in at the beginning of the game helps demonstrate the smoothness of the character animation and controls, making the game feel organic and natural as you navigate your way with ease across various platforms and ledges.

aer memories of old review aer memories of old review

Your name is Auk and you have been sent out on a pilgrimage for reasons that aren’t made clear. While this is not a bad thing, I feel that it should be pointed out that this isn’t some sort of mindless clone. From the minimalistic art style – which somehow bypasses any need for intricate detail in your character and the environment – to the exploration style gameplay, comparisons will inevitably be made. It’s almost impossible to write a review on AER: Memories of Old without comparing it (favourably) to ThatGameCompany’s Journey.

aer memories of old review

TL DR: Relaxing, exploration-based, and fun!įamily Friendly?: Click here for more information.











Aer memories of old review